Zorbee
Summary of Race
The Zorbee are a race of viscous alligator-like humanoids that feed off of anything that gets in their way, including one another if needed. They hold very little deer and have no issue attacking anything comes near them. They are compared to the Rattle but with much less intelligence. Their bodies are covered in scales that are easily as strong as steel and they have the strength to tear a base humanoid into pieces with just their bare hands. They are fast, brutal, and highly efficient killing machines, but none of this is why they are known. The crushing force of a Zorbee’s mouth is such that they can crush granite rocks without slowing down. They have been known to bite the ends off of opponents swords, along with the hands that swung them while continuing their assault and not skipping a single beat.
As a people, they are terrifying in that they move in hordes and work as one unit, even without any mental abilities. This is due to a natural proclivity to read each others movements and know what the Zorbee next to them is about to do. Thus they can fight with up to twenty in a group and move as a single body.
Zorbee also are incredibly durable to magic attacks in that their scales will actually deflect a portion of the attack depending on the age of the Zorbee. Those that are fully adult will be able to deflect 25% of every magic attack.
Ranks Most Common
Warrior
Barbarian
Soldier
Gladiator
Racial Traits
Zorbee Flash: User can add great speed to a single attack which will allow them to punch through other abilities that would otherwise avoid the attack. This also grants +10 to the attack and deals all of its damage to the life of whatever it hits, rather that be a shield, other weapon, or a the victim. (Costs 20 Stam.)
Zorbee Deflection: User can deflect a single attack back on the attacker. This will not matter what type of attack it is, as long as it targets the user.
Energy Consumption: User can consume the energy from anything that it consumes. Weapons, armor, etc. and put that into their own energy attack. This attack will not come out as a blast, but rather as a force shield that covers their entire body and protects them for the amount of energy that was consumed. Thus if they consume 50 pts. of energy from an item, then the shield is 50 pts. before the Zorbee can even be harmed. (Costs 100 Stam. and lasts until the energy is dissipated.)
Racial Disadvantages
Bull Headed
Wisdom Null
Excessive Irritability
Superstition
Racial Advantages
Strength Doubler
Armored Hide 4
Speed Doubler
Chomp
Physical Description
Male:
Heights: 6’5″ Weight: 425lbs.
Skin Color: Green, Grey, Black
Eye Color : Green, Grey, Black, Brown
Hair Color : N/A
Physical Description
Female:
Heights: 5’2″ Weight: 250lbs.
Skin Color: Green, Grey, Black
Eye Color : Green, Grey, Black, Brown
Hair Color : N/A
Social Structure
The Zorbee work like a hive, in that there is one queen that rules over each hive and all of them work together to defend the hive. They will fight whatever the queen wishes or whatever gets too close to their lands. They don’t rely on doing their own work as they usually will have slaves or Cylicate to do the work for them (See Cylicate). As such all of them are warriors of some capacity or another and know little else. If they need a rocks moved, or a trench dug, they use their slaves or Cylicates. However, if they don’t have either, the lowest ranked among them will have to take up the charge.
The queen of the hive will never move from their location and keeps three Zorbee “kings” around her at all times. These Zorbee are much larger and stronger than all other males and defend and impregnate the queen. The queen will give birth to twenty eggs at a time and the kings will watch over them until they have hatched. It take the queen three months after being impregnated to lay the eggs and then another month to recover. Thus some hives can be in the thousands when they are left to their own devices. Some hives have been known in the hundred thousands.
Living mostly underground, they have created a massive network of caves and living areas that will allow them to stay underground for years. They live off of moss and mushrooms that grow in the Necrosis. These caves traverse much of the lands of Achilleos and even further. It is thought that the Necrosis extend even to other lands, but hasn’t been proven as of yet since all that enter it are killed or trapped.
Technology
Zorbee can’t comprehend most technologies and as such will use their natural fighting abilities and basic weapons. They can learn some technology that is rudimentary but rarely use it at all.
Religion
The queen is the high deity of everything the Zorbee do and believe. Her word is law and that is final. Most queens will not war with one another, but it has been known to happen and great conflicts have lasted centuries due to it. The queens, however, believe in one deity known as Malachi. The queens will follow any directive given by their deity and will do their best to ensure that whatever the will of Malachi becomes the will of their people. For a very long time he has kept them hidden in the dark away from other races but many are slowly coming to the surface once more, against Malachi’s wishes and starting to work for the Emperor. No one is certain why they are doing this or which queens are going against the deities.
Base Persona
Zorbee Base persona is Sociopathic (16).
Interesting Racial Things
Zorbee are known for their abilities to fight with even portions of their bodies missing. Due to this, they can lose both arms and legs and still be a fighting force. They will bleed to death over time, but they can still fight until their life reaches 0. (Costs 10 Stam. per round of ignoring a wound of any of this size, but does not double with each round.)
Zorbee don’t use magic, but can be the source of manna, due to these, the Zorbee females that can use magic can pull the manna from the men to use in attacks. The men will give their lives to achieve their goals and as such Zorbee females can be terrifying. (Costs 20 Stam. per use)
Zorbee, being as tall as they are, walk on their hands and feet when in the necrosis and as such can move very quickly even in the most narrow or short of caves.