Curses

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1. Slipper Hands

Must be removed by a Priest or a user of Curses

Can’t catch anything, regardless of proficiencies. Also will periodically drop any object held.

Will cost 30 pts. to cast if used. Will cost that much to remove as well.

Immortality

Must be removed by a Priest or a user of Curses​

Your character can not be killed by any natural means.

Note: Your not an immortal, so your body still ages and will rot away if you are “killed”. But you will still be in it, no matter how rotted the body becomes. If it reduces to only dust, it will be sentient dust and it will be you.

Magic Retardation

Must be removed by a Priest or a user of Curses​

Can not us magic of any sort or color, regardless of character or race. However, if the cursed were to pay four times the amount of the spell, the can get it to work at 1/4 its natural ability. But every time they try to cast anything, add +1 to the amount of times the spell cost must be multiplied.

Physical Impairment

Must be removed by a Priest or a user of Curses​

Can only use 1/2 of your normal strength

Elongated Fingernails

Must be removed by a Priest or a user of Curses​

Fingernails become 6″ longer than normal. They will break as easily as normal, with damage of 1-6 pts. every time 1 breaks. They will grow back within 2 rounds.

Rock Feet

Must be removed by a Priest or a user of Curses​

Feet become solid rock with a defense of 30 and life of 200 (Add this to the player for defense and the life until removed). The player will have to overcome the weight, which is 35, to move.

Metamorphisus

Must be removed by a Priest or a user of Curses​

Metamorphs the person into an animal that is chosen at random. (If needed, roll for the animal from the Random Animal Encounters Chart.)

Polymorph

Must be removed by a Priest or a user of Curses​

Polymorph’s person into any animal they are currently in contact with for 1-30 rounds. Then does it again after 2 rounds of being themselves. Repeat until removed.

Glowing Eyes

Must be removed by a Priest or a user of Curses​

Eyes glow regardless of rather it is day or night. Also they glow rather opened or closed. It is extremely hard to sleep. Stealth is no longer capable.

Energy Thurst

Must be removed by a Priest or a user of Curses​

Whole body uses up energy without choice. This will eventually kill them. Every round, the cursed will release 10 pts. of energy from their body, when they are out of energy, they will start releasing Soulmere.

Obey

Must be removed by a Priest or a user of Curses​

With this curse, a player will follow and obey the first person he/she sees. To the point of death.  Every time they are asked to do something from their “master”, they lose 30 will pts. If they try to “defend” from “obeying”, they will have to overcome the will of the person (Mental attack vs. Mental defense. Losing Will each time they lose the battle.)

Maxed Will

Must be removed by a Priest or a user of Curses​

Player can not get any more Will pts. than they already have. No matter where they are. Every time they lose will, the new will points are the base points. When this curse is removed, the Will of the cursed is the base of the character.

Indescisive

Must be removed by a Priest or a user of Curses​

This player can not make a decision for fear that it will be the wrong one. If player trys to make a decision, they will curl up into a ball and cry.

Note: Does not effect Rattles or Drattles.

Golden Touch

Must be removed by a Priest or a user of Curses

Anything the person touches turns to solid gold. Including self.

Paper Thin

Must be removed by a Priest or a user of Curses

This person can not eat for fear that the food is poisoned. They’ll starve to death first.

Helter Skelter

Must be removed by a Priest or a user of Curses

Any time this person gets even a tiny bit upset they go into a rage. Killing whoever upset them.

seizure

Must be removed by a Priest or a user of Curses

This person will have vilonet epesodes anytime they get upset or worried. These xxx will take 3pts of damage each time.

 

lawful curse

Must be removed by a Priest or a user of Curses

This person can do no evil less they hurt themselves with one point per round that they commit evil.

Inertia Flip

Must be removed by a Priest or a user of Curses

This person can not feel inertia and dosen’t has its drawbacks. This means that if they are moving and are suddenly stop nothing happens more than if they were while standing still.

Bad luck

Must be removed by a Priest or a user of Curses

This curse makes a person have rotten luck to the extreme. such as if they are and a weapon or spell is thrown and misses its target then it hits this player.

Three stage

Must be removed by a Priest or a user of Curses

Every third round this person cant attack.

Misser

Must be removed by a Priest or a user of Curses

This player only hits one out of ten things he or she is aming at with a weapon.

Water Retintion

Must be removed by a Priest or a user of Curses

Player will not lose water at a normal rate from his/her body and will eventually die.

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Tar Body

Must be removed a Priest or a user of Curses

Everything sticks to the players body without fail.

Blind

Must be removed by a Priest or a user of Curses

Player can not see.

27

Deaf

Must be removed by a priest or a user of Curses

Player can not hear.

28

Taste Distill

Must be removed by a priest or a user of Curses

Player can not taste anything.

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Toxic Blood

Must be removed by a priest or a user of Curses

Player’s blood becomes increasingly poisonous every time he/she gets nervous, angry or scared.

30

Tree Kin

Must be removed by a priest or a user of Curses

Player slowly turns into a tree. This process takes a week.

31

Haunted

Must be removed by a priest or a user of Curses

Afraid of everything, regardless. Note: this will not work on the rattle or drattle.

32

Charisma Drop

Must be removed by a priest or a user of Curses

Character can not befriend anyone and is now hideous to all onlookers.

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Narrow Sight

Must be removed by a priest or a user of Curses

A form of tunnel vision that keeps all peripheral non exsestant.

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Double Gravity

Must be removed by a priest or a user of Curses

The victim can not move without a lot of help.

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Mental Cloud

Must be removed by a priest or a user of Curses

All motor fuction and mental thought are slowed to a minimum. it takes twice as long to do anything.

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Smelt

Must be removed by a priest or a user of Curses

Victim smells like the worst thing anyone around can imagine. Usually people will leave the area, throw up or try to kill the victim.

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Eternal Scream

Must be removed by a priest or a user of Curses

Victim can not whisper or talk lower than a yell.

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Sight

Must be removed by a priest or a user of Curses

victim can see threw anything not totally solid and can see invisible characters.

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Dark Fear

Must be removed by a priest or a user of Curses

Victim becomes deathly afraid of the dark. to the point that they will not be without light.

40

Clumsiness

Must be removed by a priest or a user of Curses

Victim will experience extreme clumsiness and can not seem to carry anything.

41

Cold Skin

Must be removed by a priest or a user of Curses

victims skin becomes ice cold to the touch, Yet nothing else seems to be affected. 

Note: if victim is in a cold climate the temp is half of what it actually is.

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Touch of Death

Must be removed by a priest or a user of Curses

Victims can not touch skin with anyone without killing them.

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Winged Whim

Must be removed by a priest or a user of Curses

Victim grows massive angelic wings.

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Tree Legs

Must be removed by a priest or a user of Curses

victims legs will begin to root into the ground if they stand to long.

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Missing Fit

Must be removed by a priest or a user of Curses

Every other attack goes back on the victim throw attacks will simply miss.

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Stupor

Must be removed by a priest or a user of Curses

victim will go into a drunken stupor.

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Stickler

Must be removed by a priest or a user of Curses

Thousands of tiny bumps rise off the victims skin. When touched they explode for 1d2 damage.

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Swift

Must be removed by a priest or a user of Curses

Victim dose twice as fast as normal, The brain can not keep up.

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Eternal Light

Must be removed by a priest or a user of Curses

Victim will take 1d10 points of damage for every round they are out of light. At least half of there body’s half to be in light.

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Eternal Dark

Must be removed by a priest or a user of Curses

Victim will take 1d10 points of damage for every round they are out of dark. At least half of there body’s half to be in dark.

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Attack Repel

Must be removed by a priest or a user of Curses

For every point of damage delt to an enemy two points are delt to the victim.

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Non Fighter

Must be removed by a priest or a user of Curses

Curse stops the victim from attacking every three rounds.

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Insect Light

Must be removed by a priest or a user of Curses

Players begin to glow with a purplish light, witch attracts all insects even in pitch dark or the brightest of days.

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Love Curse

Must be removed by a priest or a user of Curses

Extremity bad luck befalls anyone the victim falls in love with.

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Water Drain

Must be removed by a priest or a user of Curses

The body uses up three times the amount of water.

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Lie Away

Must be removed by a priest or a user of Curses

Not one lie may escape the victims lips, not written, spoken, or any exaggeration. Victims will answer anything asked in total truth without being able to stop themselves.

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Truth Away

Must be removed by a priest or a user of Curses

A victim can not say the truth no matter what.

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Body Snatch

Must be removed by a priest or a user of Curses

Victim will suddenly swap places with the person nearest to them at them at the time of the curse, all powers and everything will be swapped as well.

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Body Double

Must be removed by a priest or a user of Curses

Victim splits into two separat beings both looking exactly alike both sharing the same brain waves when one dose something so does the other, if one dies so dose the other.

60

Magic Purge

Must be removed by a priest or a user of Curses

All magic within a character is purged from there body, they no longer have any access to magic.

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Mutation

Must be removed by a priest or a user of Curses

Role from mutation chart three.

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Decay

Must be removed by a priest or a user of Curses

Victim decays down to nothing. 

Note: if the victim decays to the point of death they become undead.

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Duplicate

Must be removed by a priest or a user of Curses

Victims body becomes impregned with a demon child. Once the child is fully developed it .either is born (in most females the demon can be born like a normal child) and then attacks its parent for its power, if the child can not be born it eats its way out of the body. 

Note: it only takes two days to develop.

64

Animate

Must be removed by a priest or a user of Curses

An inanimate object becomes alive for an undetermined amount of time.

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Venom Teeth

Must be removed by a priest or a user of Curses

Victims teeth begin to drip poison, if swallowed it will deal 1d6 per round.

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Unholy Healer

Must be removed by a priest or a user of Curses

all victims points are healed regardless of damage all mutations as well

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Soul Trap

Must be removed by a priest or a user of Curses

A victim moves from the of origan of the curse there soul leaves there body and they become undead. once they move if they are not uncursed at the very spot that they were cursed they will be undead always.

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Tap Death

Must be removed by a priest or a user of Curses

If the victim so much as gets a paper cut they will die.

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Heroism

Must be removed by a priest or a user of Curses

victim can no longer control any helpful urge. If he or she see someone or something in trouble or peril they will still try to help, if they fail they will try twice as hard next time.

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Spinner

Must be removed by a priest or a user of Curses

victim begins to spin like a top for five rounds every twenty rounds.

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Bleeding Eye

Must be removed by a priest or a user of Curses

Victims eyes begin to bleed profusely, stinging and burning for 1d4 rounds.

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Chance Encounter

Must be removed by a priest or a user of Curses

Victims chance encounter doubles. Every time they run into something it is three things instead of one this will happen even in towns.

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Free Fall

Must be removed by a priest or a user of Curses

Anything falling usually finds its way to the victim.

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Static Electricity

Must be removed by a priest or a user of Curses

Triple the amount of normal build up of electricity in the area goes threw the victim, if the  victim touches metal then they take 1d4 damage.

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Jelly Bones

Must be removed by a priest or a user of Curses

All bones in the body become like jello.

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Inertia Float

Must be removed by a priest or a user of Curses

Anything thrown at the victim hits for twice the amount of damage.

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Eternal Sleep

Must be removed by a priest or a user of Curses

Victim passes out and can not wake up.

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Opposite Brain

Must be removed by a priest or a user of Curses

Everything is exactly the opposite for the victim.

79

Cattle Drop

Must be removed by a priest or a user of Curses

Every five rounds a cow drops on the victims head, this is doge able  to an expert.

80

Demon Sight

Must be removed by a priest or a user of Curses

victim can now see demons unfortunately they now look like the last demon they saw.

81

Coughing Fit

Must be removed by a priest or a user of Curses

The victim can not stop coughing, taking 1d4 damage per round.

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Sudden Death

Must be removed by a priest or a user of Curses

Victim straight up dies, must use one life to return.

83

Mental Lapse

Must be removed by a priest or a user of Curses

victim forgets what he or she wants to remember most.

84

Cancer

Must be removed by a priest or a user of Curses

Victim now has stage 4 cancer, he or she will die in a week

85

Asphyxiation

Must be removed by a priest or a user of Curses

oxygen entering the mouth becomes carbon dioxide.

86

Jealousy

Must be removed by a priest or a user of Curses

Victim becomes jealous of first party member or friend they meet, to the point where they will fight someone to keep them from looking at them.

87

leprosy

Must be removed by a priest or a user of Curses

Victim become a leper.

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Nervous Twitch

Must be removed by a priest or a user of Curses

Every ten rounds the victims weapon arm can not be controlled.

89

Triple Fight

Must be removed by a priest or a user of Curses

Fight from anything now becomes triple its usual intensity.

90

Broken Vowls

Must be removed by a priest or a user of Curses

Victim can not keep to any promise they make no matter the cost.

91

Hind Sight

Must be removed by a priest or a user of Curses

Victim grows an eye on the back of there head, brain will not compensate naturally.

92

Illusion Doubler

Must be removed by a priest or a user of Curses

All illusions double there effect on the victim.

93

Talent Drop

Must be removed by a priest or a user of Curses

One talent every day are dropped from the victim.

94


Proficiency Drop

Must be removed by a priest or a user of Curses

One proficiency is dropped every day from the victim.

95

Trap Doubeler

Must be removed by a priest or a user of Curses

All damage from traps are doubled. 

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Fatigue

Must be removed by a priest or a user of Curses

victim becomes tired often even when expending minimal energy

97

Sour Milk

Must be removed by a priest or a user of Curses

All dairy products sour near the victim.

98

Spell Magnet

Must be removed by a priest or a user of Curses

all spells will instantly target the victim no matter the spell.

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Energy Flux

Must be removed by a priest or a user of Curses

Any energy in the area of the victim will target the victim.

100

Butterfly

Must be removed by a priest or a user of Curses

Victim turns into a gorgeous and very brightly colored butterfly, as well as thinks as one.

101

Mental Dropper

Must be removed by a priest or a user of Curses

All mental abilities area lost.