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1. Slipper Hands
Must be removed by a Priest or a user of Curses
Can’t catch anything, regardless of proficiencies. Also will periodically drop any object held.
Will cost 30 pts. to cast if used. Will cost that much to remove as well.
Immortality
Must be removed by a Priest or a user of Curses
Your character can not be killed by any natural means.
Note: Your not an immortal, so your body still ages and will rot away if you are “killed”. But you will still be in it, no matter how rotted the body becomes. If it reduces to only dust, it will be sentient dust and it will be you.
Magic Retardation
Must be removed by a Priest or a user of Curses
Can not us magic of any sort or color, regardless of character or race. However, if the cursed were to pay four times the amount of the spell, the can get it to work at 1/4 its natural ability. But every time they try to cast anything, add +1 to the amount of times the spell cost must be multiplied.
Physical Impairment
Must be removed by a Priest or a user of Curses
Can only use 1/2 of your normal strength
Elongated Fingernails
Must be removed by a Priest or a user of Curses
Fingernails become 6″ longer than normal. They will break as easily as normal, with damage of 1-6 pts. every time 1 breaks. They will grow back within 2 rounds.
Rock Feet
Must be removed by a Priest or a user of Curses
Feet become solid rock with a defense of 30 and life of 200 (Add this to the player for defense and the life until removed). The player will have to overcome the weight, which is 35, to move.
Metamorphisus
Must be removed by a Priest or a user of Curses
Metamorphs the person into an animal that is chosen at random. (If needed, roll for the animal from the Random Animal Encounters Chart.)
Polymorph
Must be removed by a Priest or a user of Curses
Polymorph’s person into any animal they are currently in contact with for 1-30 rounds. Then does it again after 2 rounds of being themselves. Repeat until removed.
Glowing Eyes
Must be removed by a Priest or a user of Curses
Eyes glow regardless of rather it is day or night. Also they glow rather opened or closed. It is extremely hard to sleep. Stealth is no longer capable.
Energy Thurst
Must be removed by a Priest or a user of Curses
Whole body uses up energy without choice. This will eventually kill them. Every round, the cursed will release 10 pts. of energy from their body, when they are out of energy, they will start releasing Soulmere.
Obey
Must be removed by a Priest or a user of Curses
With this curse, a player will follow and obey the first person he/she sees. To the point of death. Every time they are asked to do something from their “master”, they lose 30 will pts. If they try to “defend” from “obeying”, they will have to overcome the will of the person (Mental attack vs. Mental defense. Losing Will each time they lose the battle.)
Maxed Will
Must be removed by a Priest or a user of Curses
Player can not get any more Will pts. than they already have. No matter where they are. Every time they lose will, the new will points are the base points. When this curse is removed, the Will of the cursed is the base of the character.
Indescisive
Must be removed by a Priest or a user of Curses
This player can not make a decision for fear that it will be the wrong one. If player trys to make a decision, they will curl up into a ball and cry.
Note: Does not effect Rattles or Drattles.
Golden Touch
Must be removed by a Priest or a user of Curses
Anything the person touches turns to solid gold. Including self.
Paper Thin
Must be removed by a Priest or a user of Curses
This person can not eat for fear that the food is poisoned. They’ll starve to death first.
Helter Skelter
Must be removed by a Priest or a user of Curses
Any time this person gets even a tiny bit upset they go into a rage. Killing whoever upset them.
seizure
Must be removed by a Priest or a user of Curses
This person will have vilonet epesodes anytime they get upset or worried. These xxx will take 3pts of damage each time.
lawful curse
Must be removed by a Priest or a user of Curses
This person can do no evil less they hurt themselves with one point per round that they commit evil.
Inertia Flip
Must be removed by a Priest or a user of Curses
This person can not feel inertia and dosen’t has its drawbacks. This means that if they are moving and are suddenly stop nothing happens more than if they were while standing still.
Bad luck
Must be removed by a Priest or a user of Curses
This curse makes a person have rotten luck to the extreme. such as if they are and a weapon or spell is thrown and misses its target then it hits this player.
Three stage
Must be removed by a Priest or a user of Curses
Every third round this person cant attack.
Misser
Must be removed by a Priest or a user of Curses
This player only hits one out of ten things he or she is aming at with a weapon.
Water Retintion
Must be removed by a Priest or a user of Curses
Player will not lose water at a normal rate from his/her body and will eventually die.
25
Tar Body
Must be removed a Priest or a user of Curses
Everything sticks to the players body without fail.
29
Toxic Blood
Must be removed by a priest or a user of Curses
Player’s blood becomes increasingly poisonous every time he/she gets nervous, angry or scared.
30
Tree Kin
Must be removed by a priest or a user of Curses
Player slowly turns into a tree. This process takes a week.
31
Haunted
Must be removed by a priest or a user of Curses
Afraid of everything, regardless. Note: this will not work on the rattle or drattle.
32
Charisma Drop
Must be removed by a priest or a user of Curses
Character can not befriend anyone and is now hideous to all onlookers.
33
Narrow Sight
Must be removed by a priest or a user of Curses
A form of tunnel vision that keeps all peripheral non exsestant.
34
Double Gravity
Must be removed by a priest or a user of Curses
The victim can not move without a lot of help.
35
Mental Cloud
Must be removed by a priest or a user of Curses
All motor fuction and mental thought are slowed to a minimum. it takes twice as long to do anything.
36
Smelt
Must be removed by a priest or a user of Curses
Victim smells like the worst thing anyone around can imagine. Usually people will leave the area, throw up or try to kill the victim.
37
Eternal Scream
Must be removed by a priest or a user of Curses
Victim can not whisper or talk lower than a yell.
38
Sight
Must be removed by a priest or a user of Curses
victim can see threw anything not totally solid and can see invisible characters.
39
Dark Fear
Must be removed by a priest or a user of Curses
Victim becomes deathly afraid of the dark. to the point that they will not be without light.
40
Clumsiness
Must be removed by a priest or a user of Curses
Victim will experience extreme clumsiness and can not seem to carry anything.
41
Cold Skin
Must be removed by a priest or a user of Curses
victims skin becomes ice cold to the touch, Yet nothing else seems to be affected.
Note: if victim is in a cold climate the temp is half of what it actually is.
42
Touch of Death
Must be removed by a priest or a user of Curses
Victims can not touch skin with anyone without killing them.
43
Winged Whim
Must be removed by a priest or a user of Curses
Victim grows massive angelic wings.
44
Tree Legs
Must be removed by a priest or a user of Curses
victims legs will begin to root into the ground if they stand to long.
45
Missing Fit
Must be removed by a priest or a user of Curses
Every other attack goes back on the victim throw attacks will simply miss.
47
Stickler
Must be removed by a priest or a user of Curses
Thousands of tiny bumps rise off the victims skin. When touched they explode for 1d2 damage.
48
Swift
Must be removed by a priest or a user of Curses
Victim dose twice as fast as normal, The brain can not keep up.
49
Eternal Light
Must be removed by a priest or a user of Curses
Victim will take 1d10 points of damage for every round they are out of light. At least half of there body’s half to be in light.
50
Eternal Dark
Must be removed by a priest or a user of Curses
Victim will take 1d10 points of damage for every round they are out of dark. At least half of there body’s half to be in dark.
51
Attack Repel
Must be removed by a priest or a user of Curses
For every point of damage delt to an enemy two points are delt to the victim.
52
Non Fighter
Must be removed by a priest or a user of Curses
Curse stops the victim from attacking every three rounds.
53
Insect Light
Must be removed by a priest or a user of Curses
Players begin to glow with a purplish light, witch attracts all insects even in pitch dark or the brightest of days.
54
Love Curse
Must be removed by a priest or a user of Curses
Extremity bad luck befalls anyone the victim falls in love with.
55
Water Drain
Must be removed by a priest or a user of Curses
The body uses up three times the amount of water.
56
Lie Away
Must be removed by a priest or a user of Curses
Not one lie may escape the victims lips, not written, spoken, or any exaggeration. Victims will answer anything asked in total truth without being able to stop themselves.
57
Truth Away
Must be removed by a priest or a user of Curses
A victim can not say the truth no matter what.
58
Body Snatch
Must be removed by a priest or a user of Curses
Victim will suddenly swap places with the person nearest to them at them at the time of the curse, all powers and everything will be swapped as well.
59
Body Double
Must be removed by a priest or a user of Curses
Victim splits into two separat beings both looking exactly alike both sharing the same brain waves when one dose something so does the other, if one dies so dose the other.
60
Magic Purge
Must be removed by a priest or a user of Curses
All magic within a character is purged from there body, they no longer have any access to magic.
62
Decay
Must be removed by a priest or a user of Curses
Victim decays down to nothing.
Note: if the victim decays to the point of death they become undead.
63
Duplicate
Must be removed by a priest or a user of Curses
Victims body becomes impregned with a demon child. Once the child is fully developed it .either is born (in most females the demon can be born like a normal child) and then attacks its parent for its power, if the child can not be born it eats its way out of the body.
Note: it only takes two days to develop.
64
Animate
Must be removed by a priest or a user of Curses
An inanimate object becomes alive for an undetermined amount of time.
65
Venom Teeth
Must be removed by a priest or a user of Curses
Victims teeth begin to drip poison, if swallowed it will deal 1d6 per round.
66
Unholy Healer
Must be removed by a priest or a user of Curses
all victims points are healed regardless of damage all mutations as well
67
Soul Trap
Must be removed by a priest or a user of Curses
A victim moves from the of origan of the curse there soul leaves there body and they become undead. once they move if they are not uncursed at the very spot that they were cursed they will be undead always.
68
Tap Death
Must be removed by a priest or a user of Curses
If the victim so much as gets a paper cut they will die.
69
Heroism
Must be removed by a priest or a user of Curses
victim can no longer control any helpful urge. If he or she see someone or something in trouble or peril they will still try to help, if they fail they will try twice as hard next time.
70
Spinner
Must be removed by a priest or a user of Curses
victim begins to spin like a top for five rounds every twenty rounds.
71
Bleeding Eye
Must be removed by a priest or a user of Curses
Victims eyes begin to bleed profusely, stinging and burning for 1d4 rounds.
72
Chance Encounter
Must be removed by a priest or a user of Curses
Victims chance encounter doubles. Every time they run into something it is three things instead of one this will happen even in towns.
73
Free Fall
Must be removed by a priest or a user of Curses
Anything falling usually finds its way to the victim.
74
Static Electricity
Must be removed by a priest or a user of Curses
Triple the amount of normal build up of electricity in the area goes threw the victim, if the victim touches metal then they take 1d4 damage.
75
Jelly Bones
Must be removed by a priest or a user of Curses
All bones in the body become like jello.
76
Inertia Float
Must be removed by a priest or a user of Curses
Anything thrown at the victim hits for twice the amount of damage.
77
Eternal Sleep
Must be removed by a priest or a user of Curses
Victim passes out and can not wake up.
78
Opposite Brain
Must be removed by a priest or a user of Curses
Everything is exactly the opposite for the victim.
79
Cattle Drop
Must be removed by a priest or a user of Curses
Every five rounds a cow drops on the victims head, this is doge able to an expert.
80
Demon Sight
Must be removed by a priest or a user of Curses
victim can now see demons unfortunately they now look like the last demon they saw.
81
Coughing Fit
Must be removed by a priest or a user of Curses
The victim can not stop coughing, taking 1d4 damage per round.
82
Sudden Death
Must be removed by a priest or a user of Curses
Victim straight up dies, must use one life to return.
83
Mental Lapse
Must be removed by a priest or a user of Curses
victim forgets what he or she wants to remember most.
84
Cancer
Must be removed by a priest or a user of Curses
Victim now has stage 4 cancer, he or she will die in a week
85
Asphyxiation
Must be removed by a priest or a user of Curses
oxygen entering the mouth becomes carbon dioxide.
86
Jealousy
Must be removed by a priest or a user of Curses
Victim becomes jealous of first party member or friend they meet, to the point where they will fight someone to keep them from looking at them.
88
Nervous Twitch
Must be removed by a priest or a user of Curses
Every ten rounds the victims weapon arm can not be controlled.
89
Triple Fight
Must be removed by a priest or a user of Curses
Fight from anything now becomes triple its usual intensity.
90
Broken Vowls
Must be removed by a priest or a user of Curses
Victim can not keep to any promise they make no matter the cost.
91
Hind Sight
Must be removed by a priest or a user of Curses
Victim grows an eye on the back of there head, brain will not compensate naturally.
92
Illusion Doubler
Must be removed by a priest or a user of Curses
All illusions double there effect on the victim.
93
Talent Drop
Must be removed by a priest or a user of Curses
One talent every day are dropped from the victim.
94
Proficiency Drop
Must be removed by a priest or a user of Curses
One proficiency is dropped every day from the victim.
95
Trap Doubeler
Must be removed by a priest or a user of Curses
All damage from traps are doubled.
96
Fatigue
Must be removed by a priest or a user of Curses
victim becomes tired often even when expending minimal energy
97
Sour Milk
Must be removed by a priest or a user of Curses
All dairy products sour near the victim.
98
Spell Magnet
Must be removed by a priest or a user of Curses
all spells will instantly target the victim no matter the spell.
99
Energy Flux
Must be removed by a priest or a user of Curses
Any energy in the area of the victim will target the victim.
100
Butterfly
Must be removed by a priest or a user of Curses
Victim turns into a gorgeous and very brightly colored butterfly, as well as thinks as one.
101
Mental Dropper
Must be removed by a priest or a user of Curses
All mental abilities area lost.