Unpriel
The Unpriel Persona is what the regular Knight is supposed to have for defending peasants. This is not truly the case, but many of them do. This Persona truly helpful to others and will lay down their lives for strangers. Their beliefs make them want to help others and keep the innocent from being used or abused. The Code of the Chivalry is based on this Persona.
Someone with Unpriel Persona will be honest for the most part and will guard over the rights of others. This Persona will be ever vigilant to defend others, even those they do not know and to help the helpless. They will also, however, be mindful of using their own strength to defeat those that harm others. This Persona has no issue with using force where ever they deem fit and will kill when it suites their beliefs. They will not, however, kill and not tell of the killing. They can not commit a crime without reporting it to someone. This Persona can not live with murder, theft, etc. They will crumble if they do not confide in someone. Even then, they may go and turn themselves in. They do not, however, believe that killing, theft, etc. in the line of their service to the people is wrong in the slightest.
Drawbacks:
1. This Persona can not commit a crime, that they believe is a crime, even if others tell them it is not. Once they believe it, they must redeem themselves in their own eyes.
2. This Persona will almost always take jobs that will place them in a position to help others. The more help the better. Most Nurses are of this Persona or just shortly there of. These people will often run toward danger rather than away from it and try to help wherever they can. Due to this, they will rarely be able to work “regular” jobs and work is sometimes scarce.
3. This Persona hates to feel “evil” and will see themselves as such if they lie, cheat, steal, etc. or if they see someone else do it and don’t turn them in. As such, they will rarely do any of these things.
4. If they see a person in distress, they have to go and see if they can help. No matter the mission they are currently on, they must help when they believe that they can. (This sometimes makes them seem like busy-bodies.)
Advantages:
1. Often those around them will trust them greatly and place a lot of trust in anything they say.
2. Someone with this Persona can not be pushed to do things that would be considered immoral by the crowd (peer pressure) and those that would “control” one’s mind would often have a massive issue with this Persona. (This Persona gets +50 will at the beginning of the game. The will can not be removed even if they move off of this Persona, but they do not get it again if they come back to the Persona.)
3. Most lower “evil” beings will see this person as a threat and run rather than fight. The fact that this person runs headlong into danger will scare them and make the beings believe these people are more powerful then they may well be.
4. Due to their nature, these are the best people to go on long journeys with and as such are often included quickly to any adventurers that are not going on adventure for nefarious means.
Note: They do not attack any other Persona on sight, but they will be very wary around anyone that is of evil intent and will be ever watchful of their movements. Given the right circumstances, they will act in the defense of other players even if the one they are going against is in their own party. They are very stubborn about their morals.